Tools you need for face editing in FaceGen for PES 2013 (also PES 2012 compatible)
-FaceGen Modeller 3.1
-Photoshop CS3 or any other image editor
-Blender 2.49a (versions after 2.49 do not support the FEF plugins)
--Python 2.6.2support for Blender 2.49a
-FEI 2010 2.0b by skunk
-Game Graphic Studio by Obocaman
-PES2013 GDB Face Manager v1.00 by Jenkey1002
1) After FEI 2010 installation copy the following files from the archive:
- fef_export.py
- fef_import.py
- TRANSFORM.py
- "captureshapepoints" folder
to C:Program FilesBlender FoundationBlender.blenderscripts (or Program Files (x86), that depends on your CPU - 32 bit/64 bit)
2) Next copy "csamPES 2013 Face by Isakov" folder to C:Program FilesSingular InversionsFaceGen Modeller 3.1
FaceGen 3.5 is quicker than 3.1 in face generation, I generate the faces in 3.5, then save them as .fg file and open these files in Modeller 3.1, customize and export to .obj file. The reason for doing that is Modeller 3.5 has issues with custom made faces.
WHILE EXPORTING .FG TO .OBJ FILE IN THE TRANSLATION z: FIELD TYPE 0.8161
Thanks to du_oro10, cherif_nour_, skunk, Obocaman, Jenkey 1002 and all the facemakers. Keep up the good work!
Download:
Hey remove these download links and put the Moddingway.com link. Please.
ReplyDeletehttp://www.moddingway.com/file/28458.html
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